DIABLO IV

Loot & Crafting Reference

Season 14 Reference

Find boss drops, target stats with Tuning Prisms, and look up Horadric Cube recipes and resource farming routes. Save what you need to loot lists for each character build and track what you’ve collected.

Andariel

Location: Hanged Man’s Hall · Kehjistan. Head east from the Tarsarak Waypoint.

Barbarian

  • Ancients' Oath2H Axe
    Unique Two-Handed Axe

    Unique Power

    Enemies hit by Steel Grasp take [45 - 60]%[x] increased damage from you for 9 seconds.

    Barbarian

  • Emblem of StaalbreakAmulet
    Unique Amulet

    Unique Power

    Berserking's damage bonus is increased by [56.7 - 73.3]%[x]. While not Healthy, you are always Berserk.

    Barbarian

  • Hellhammer2H Mace
    Unique Two-Handed Mace

    Unique Power

    Upheaval gains the Iron Burst Variant and deals [60.0 - 75.0]%[x] increased damage.

    Barbarian

Druid

  • Greenwalker's SignetRing
    Unique Ring

    Unique Power

    Casting or Channeling an Human Skill has a 15% chance to trigger an additional equipped non-Ultimate Human Skill. Human Skills deal [40 - 50]%[x] bonus damage.

    Druid

  • Insatiable FuryChest
    Unique Chest Armor

    Unique Power

    For 2 seconds after Casting Trample, you may Cast Trample again without incurring the Cooldown. Trample additionally deals [150 - 200]%[x] bonus damage.

    Druid

  • Storm's CompanionPants
    Unique Pants

    Unique Power

    Your Wolf Companions are infused with the power of the storm, dealing [80 - 100]%[x] increased Lightning damage and gaining the Storm Howl ability.

    Druid

Necromancer

  • EbonpiercerAmulet
    Unique Amulet

    Unique Power

    Blight also shoots 4 smaller piercing projectiles, each dealing [27 - 33]% of Blight's defiled area damage.

    Necromancer

  • Kessime's LegacyPants
    Unique Pants

    Unique Power

    Blood Wave now forms a wave on each side of you. Both waves converge at your feet, Pulling In all surrounding enemies and exploding for [375 - 450] damage.

    Necromancer

  • Lidless WallShield
    Unique Shield

    Unique Power

    20.0% Block Chance

    Lucky Hit: While you have an active Bone Storm, hitting an enemy has up to a [35 - 45]% chance to spawn a Bone Storm around their location.

    Each Sacrifice bonus increases this chance by 25% and allows you to spawn 1 additional Bone Storm. Each active Bone Storm grants 30%[x] Critical Strike Damage, up to 150%[x].

    Necromancer

Paladin

  • Argent VeilRing
    Unique Ring

    Unique Power

    Arbiter's Evade triggers a random equipped non-Channeled Core Skill for every 2.0 meters traveled.

    Core Skills deal [5 - 15]%[x] increased damage during Arbiter's Evade and for 4 seconds after.

    Paladin

  • DawnfireGloves
    Unique Gloves

    Unique Power

    Holy Light's passive now deals [390 - 450] Fire Damage every second in a small area around you. Each time an enemy dies within this aura, it increases its damage by 15%[+] and burn area by 10%[+] for 20 seconds, up to 10 times.

    Activating Holy Light Aura refreshes this duration.

    Paladin

Rogue

  • Assassin's StridePants
    Unique Boots

    Unique Power

    Mobility Skills are always Shadow Imbued with [45 - 60]%[x] increased potency.

    Lucky Hit: Damaging an Elite or Boss with a Mobility Skill has up to a [45 - 60]% chance to instantly trigger a free Shadow Imbuement explosion.

    Rogue

  • Beastfall BootsBoots
    Unique Boots

    Unique Power

    When you Cast a non-Channeled Ultimate Skill, it Consumes all of your Energy and deals [0.60 - 0.75]%[x] increased damage per Energy Consumed.

    Using a Cooldown restores 25 Energy.

    Rogue

  • Deathmask of NirmitruqHelm
    Unique Helm

    Unique Power

    You can now overexert yourself while Casting Flurry, spending 3% life when you don't have enough Energy. Spending life to Cast Flurry increases its damage by [45.0 - 60.0]%[x] and your Attack Speed by 50% for 5 seconds.

    Rogue

Sorcerer

  • Drognan's AnguishRing
    Unique Ring

    Unique Power

    Casting Pyromancy Skills Burns you for 5% of your Maximum Life over 10 seconds. You inflict [200 - 250]%[x] increased Burning damage based on how much of your Life is Burning.

    Sorcerer

  • Esadora's Overflowing CameoAmulet
    Unique Amulet

    Unique Power

    Crackling Energy's discharge rate is increased by your Attack Speed, it's damage is increased by [100 - 120]%[x], and each hit has a 25% chance to reduce a random Cooldown by 1 second.

    Sorcerer

  • Orsivane1H Mace
    Unique Mace

    Unique Power

    For each Defensive Skill not on your Action Bar, you deal [15.0 - 25.0]%[x] increased damage and gain its associated Enchantment effect.

    Sorcerer

Spiritborn

  • Craze of the Dead GodGloves
    Unique Gloves

    Unique Power

    When you would take direct damage, it is instead distributed as Poisoning over the next 10 seconds but increased by [10 - 0]%.

    Lucky Hit: Direct damage has up to a 25% chance based on your Poisoned Life percentage to infect an enemy with Touch of Death.

    Spiritborn

  • Ring of the Midday HuntRing
    Unique Ring

    Unique Power

    Your Maximum Vigor is increased by 50%, and killing an enemy grants you [7 - 10] Vigor.

    While you have Ferocity, your new Poisoning effects last 33% longer.

    Spiritborn

Warlock

  • Anathema of the Primes2H Sword
    Unique Two-Handed Sword

    Unique Power

    Hitting enemies with a Core Skill increases the damage they take from you by [15 - 20]%[x] per Skill, up to [45 - 60]%[x]. Archfiend Demonform Skill Variants are Core Skills and cost Wrath.

    Warlock

  • Night TerrorAmulet
    Unique Amulet

    Unique Power

    Your Abyss Skills deal [4.0 - 6.0]%[x] increased damage for each stack of Shadowform. This bonus is increased by 100% while you have Stealth.

    Warlock

  • Scepter of the Three2H Mace
    Unique Two-Handed Mace

    Unique Power

    You can now equip all Ultimate Skills and gain 15 Ranks in them. Attacking enemies with no active Ultimate Skill builds up your Ultimate Skill damage by [4 - 5]%[x], up to [80 - 100]%[x]. After starting Ultimate Skills the damage bonus is reset once all have ended.

    Warlock

Astaroth

Location: Escalating Nightmares · Variable dungeon locations. Use a Nightmare Escalation Sigil and complete the dungeon chain to reach Astaroth; there is no fixed overworld entrance or nearest waypoint.

Barbarian

  • Battle TranceAmulet
    Unique Amulet

    Unique Power

    Increase Frenzy's maximum stacks by 2. While at maximum stacks, you deal [45 - 60]%[x] increased damage and your other Skills gain [20 - 25]%[+] increased Attack Speed.

    Barbarian

  • Hooves of the Mountain GodBoots
    Unique Boots

    Unique Power

    Casting a Basic Skill while at Maximum Fury causes your Fury to increasingly Drain until you run out, during which your Basic skills now cleave dealing [45 - 60]%[x] increased damage.

    Barbarian

  • The Third Blade1H Sword
    Unique Sword

    Unique Power

    Your Weapon Mastery Skills are now also Core Skills that have 100% Cooldown Reduction but cost Fury, dealing [140 - 160]% of normal damage.

    Barbarian

Druid

  • Dirge of AiridahRing
    Unique Ring

    Unique Power

    Storm Skills that you Cast grant 1 Spirit and deal [25 - 35]%[x] bonus damage. These bonuses are doubled when damaging a Vulnerable, Immobilized or Slowed enemy.

    Druid

  • Mad Wolf's GleeChest
    Unique Chest Armor

    Unique Power

    Lacerate has no Cooldown, costs 100 Spirit to cast and deals [80 - 100]%[x] bonus damage but no longer grants Immunity.

    Lacerate is also a Core Skill.

    Druid

  • Wildheart HungerBoots
    Unique Boots

    Unique Power

    Rabies spreads 100% faster and deals 10%[x] bonus damage (max [120 - 150]%[x]) each time it spreads.

    Druid

Necromancer

  • Blood Moon BreechesPants
    Unique Pants

    Unique Power

    Your Summons have a [7.0 - 10.0]% chance to randomly inflict Decrepify or Iron Maiden when they deal damage.

    You deal [50 - 60]%[x] increased Critical Strike Damage to enemies affected by your Curses.

    Necromancer

  • Bloodless Scream2H Scythe
    Unique Two-Handed Scythe

    Unique Power

    Your Darkness Skills Chill enemies for up to 100% and deal [100 - 125]%[x] increased damage to Frozen enemies and bosses.

    Every 800 times you damage enemies with Darkness Skills, all Nearby enemies are Feared for 0.25 seconds before Freezing for 3 more seconds.

    Necromancer

  • Ring of the Sacrilegious SoulRing
    Unique Ring

    Unique Power

    Corpse Tendrils gains the effect of every Upgrade and is automatically cast every [8.0 - 6.0] seconds.

    Necromancer

Paladin

  • Griswold's Opus1H Sword
    Unique Sword

    Unique Power

    Dealing direct damage grants [0.80 - 1.00]%[x] increased Critical Strike Damage for each enemy hit within 10 seconds, up to [40 - 50]%[x].

    At Maximum you gain:

    Lucky Hit: Critical Strikes have up to a 50% chance to deal double damage, Heal for [130 - 150] Life, and refresh the duration of the bonus.

    Paladin

  • Herald of ZakarumShield
    Unique Shield

    Unique Power

    40.0% Block Chance

    Indestructible

    Gain [40 - 50]% increased Strength, Resistance, Armor and Retribution Chance.

    Retribution gains 50%[+] increased Size.

    Paladin

Rogue

  • Asheara's KhanjarDagger
    Unique Dagger

    Unique Power

    Hits with this weapon increase your Attack Speed by [3.5 - 5.0]%[+] and damage by [11.7 - 16.7]%[x] for 4 seconds, up to [10.5 - 15.0]%[+] and [35.0 - 50.0]%[x] respectively.

    Rogue

  • Eyes in the DarkPants
    Unique Pants

    Unique Power

    Death Trap deals [75 - 90]%[x] increased damage and will rearm itself after activating, once every 10 seconds.

    Rogue

  • Gladiator's TriumphGloves
    Unique Gloves

    Unique Power

    The first direct damage you deal to an enemy is a guaranteed Critical Strike. When a Marksman Skill first Critically Strikes, it gains [90 - 120]%[x] increased damage, and you gain 1 Overpower. This can stack up to 4 over your Maximum Overpower.

    Rogue

Sorcerer

  • Esu's HeirloomBoots
    Unique Boots

    Unique Power

    Your Critical Strike Chance is increased by [20 - 40]% of your Movement Speed bonus.

    Current Bonus: 0.0%

    Sorcerer

  • Fractured WinterglassAmulet
    Unique Amulet

    Unique Power

    Casting a Core Skill has a 25% chance to summon a Conjuration of the same element.

    Each active Conjuration grants:
    [3.0 - 6.0]%[x] increased damage
    1 Mana per second
    5%[+] Movement Speed
    2.5%[+] Damage Reduction

    Sorcerer

  • Hail of VerglasHelm
    Unique Helm

    Unique Power

    Gain Ice Shards' Piercing Cold upgrade. Ice Shards deals [30 - 50]%[x] bonus damage.

    Sorcerer

Spiritborn

  • Echo of KwatliAmulet
    Unique Amulet

    Unique Power

    You deal [53 - 67]%[x] increased damage to Vulnerable enemies.

    After making an enemy Vulnerable, your next direct damage dealt to them:
    Heals you for 5% of your Maximum Life
    Generates 10 Vigor
    Removes the Vulnerable effect

    Spiritborn

  • Ring of the Midnight SunRing
    Unique Ring

    Unique Power

    When you Critically Strike, you regain [40 - 50]%[+] of the Vigor you've spent in the last 2 seconds.

    Gain Counterattack's Passive Effect.

    Spiritborn

Warlock

  • Bindings of AttritionPants
    Unique Pants

    Unique Power

    Casting Dark Prison consumes 48% of your Maximum Life to reset its Cooldown. You gain [20 - 30]% Damage Reduction while Dark Prison is active.

    Warlock

  • Footfalls of the Waning WorldBoots
    Unique Boots

    Unique Power

    Your Evade is now Nether Step and your Evade Cooldown is reduced by [0.60 - 1.00] seconds as you lose or consume Shadowform stacks.

    Warlock

  • Hecaton ChasmRing
    Unique Ring

    Unique Power

    Tyrant's Grasp deals [100 - 120]%[x] increased damage and summons 5 additional demonic hands in all directions.

    Warlock

  • Litany of SableDagger
    Unique Dagger

    Unique Power

    Dread Claws deals [100 - 120]%[x] increased damage and additional claws fire out when you gain a stack of Shadowform.

    Warlock

Bartuc

Location: Infernal Hordes · Realm of Hatred. Enter using an Infernal Hordes Compass and choose Bartuc at the end with at least 666 Burning Aether; there is no fixed overworld waypoint route.

Barbarian

  • Arreat's BearingPants
    Unique Pants

    Unique Power

    Your non-Ultimate Skills that summon Ancients will now summon an additional one. Skills that summon Ancients deal [30.0 - 40.0]%[x] increased damage.

    Barbarian

  • The Open Eye of GorgorraAmulet
    Unique Amulet

    Unique Power

    When inflicting Damage Over Time, you have a chance equal to your Critical Strike Chance to increase the damage amount by [75.0 - 90.0]%[x].

    Barbarian

  • Tuskhelm of Joritz the MightyHelm
    Unique Helm

    Unique Power

    When you gain Berserking while already Berserk, you become more enraged granting [40 - 50]%[x] increased damage, 6 Fury per second, and 10% Cooldown Reduction.

    Barbarian

Druid

  • EarthbreakerRing
    Unique Ring

    Unique Power

    Casts of Landslide leave behind Tectonic Spikes that deal [375 - 525] Physical damage over 2 seconds.

    Spawning a Landslide pillar within Tectonic Spikes has a [50 - 60]% chance to spawn two instead.

    Druid

  • Khamsin SteppewalkersBoots
    Unique Boots

    Unique Power

    Gain Earthen Bulwark's Earthen Shrapnel upgrade for free and the damage is increased by [150 - 200]%[x].

    Druid

  • Mjölnic RyngRing
    Unique Ring

    Unique Power

    While Cataclysm is active, you gain unlimited Spirit and deal [30 - 40]%[x] increased damage.

    Druid

Necromancer

  • Gravewalker's HandGloves
    Unique Gloves

    Unique Power

    Your Essence Generation is increased by [30 - 40]%. Your Bone Skills deal 0.5%[x] increased damage for each point of Essence you have when Cast, up to [60 - 80]%[x].

    Necromancer

  • Omen of PainRing
    Unique Ring

    Unique Power

    A dark aura surrounds you, inflicting Decrepify and Iron Maiden on enemies around you.

    Curses inflicted this way spread to surrounding targets every [1.3 - 1.0] seconds and last 4 seconds outside of the aura.

    Necromancer

  • The UnmakerHelm
    Unique Helm

    Unique Power

    Soulrift's duration is increased by 0.5 seconds for every 30 Essence you spend while it's active, up to 8 seconds.

    Soulrift deals [200 - 250]% of its Shadow damage per second to surrounding enemies for every 30 Essence you gain while it's active.

    Necromancer

Paladin

  • ArcadiaPants
    Unique Pants

    Unique Power

    Rally Fortifies you for [6.0 - 8.0]% of your Maximum Life. Whenever you recover 8% of your Maximum Life, gain a charge of Rally.

    Paladin

  • Sundered Night2H Axe
    Unique Two-Handed Axe

    Unique Power

    Casting an Aura Skill triggers a Consecration beneath you.

    You gain [80 - 100]% Aura Potency while standing in Consecration.

    Paladin

Rogue

  • Grasp of ShadowGloves
    Unique Gloves

    Unique Power

    Casting a Marksman or Cutthroat Skill has a [45 - 60]% chance to Summon a Shadow Clone that mimics that Skill.

    Rogue

  • MisericordeSword
    Unique Sword

    Unique Power

    Lucky Hit: Dealing damage to an enemy affected by a Trap Skill has up to a 40% chance to:
    Reduce the active Cooldowns of your Trap Skills by 30%
    Increase your Trap Skill damage by [9.0 - 12.0]%[x] for 10 seconds, up to [45 - 60]%[x]

    Rogue

  • Word of HakanAmulet
    Unique Amulet

    Unique Power

    Your Rain of Arrows is always Imbued with all Imbuements and deals [75 - 90]%[x] increased damage to Distant enemies.

    Rogue

Sorcerer

  • Axial ConduitPants
    Unique Pants

    Unique Power

    Casting Chain Lightning has a 50% chance to activate 1 to [2 - 5] additional times.

    Sorcerer

  • Ophidian IrisAmulet
    Unique Amulet

    Unique Power

    Hydra is now a Core Skill with increased Mana cost and its attacks now explode dealing [100 - 125]%[x] increased damage.

    Sorcerer

  • Raiment of the InfiniteChest
    Unique Chest Armor

    Unique Power

    Teleport pulls Close enemies to you and you gain [40 - 50] Damage Reduction for 8 seconds.

    Sorcerer

Spiritborn

  • Harmony of EbewakaHelm
    Unique Helm

    Unique Power

    According to your secondary Spirit Hall choice, your Skills are all additionally Jaguar, Eagle, Gorilla, or Centipede Skills.

    Your Skills deal [25 - 30]%[x] increased damage per Spirit type they have.

    Spiritborn

  • Loyalty's MantleHelm
    Unique Helm

    Unique Power

    While your Spirit Hall choices match:
    Their bonuses are 100% more potent.
    Skills of their Base Spirit gain [50 - 60]% Vigor Cost Reduction.
    Skills of their Base Spirit gain [50 - 60]% Cooldown Reduction.

    Spiritborn

Warlock

  • Eye of BaalFocus
    Unique Focus

    Unique Power

    Soul Shard Skills and their demons deal [60 - 80]%[x] damage. Casting a Soul Shard Skill increases all your damage by 10%[x] for 15 seconds, up to 50%[x].

    Warlock

  • Hand of ApotheosisGloves
    Unique Gloves

    Unique Power

    Metamorphosis gains all Side Upgrades for free and they are [30 - 50]%[+] more potent.

    Warlock

  • Sashes of the WretchedPants
    Unique Pants

    Unique Power

    Summon a Tortured Wretch when your Current Life drops below 55% of your Maximum Life. Enemies Taunted by Tortured Wretch take [8 - 10]%[x] increased damage from you for 5 seconds.

    Warlock

  • The Hemat StoneAmulet
    Unique Amulet

    Unique Power

    Bonuses from Command Valloch and Ritualist Fragments have 100%[+] increased Potency. Your Occult Skills deal [20 - 30]%[x] increased damage.

    Warlock

Beast in the Ice

Location: Glacial Fissure · Desolate Highlands, Fractured Peaks. Head south from the Kyovashad Waypoint.

Barbarian

  • Ring of the RavenousRing
    Unique Ring

    Unique Power

    Rend's duration is increased by [6.0 - 8.0] seconds and deals [60.0 - 80.0]%[x] increased damage.

    Damaging enemies with your Brawling Skills applies 2 stacks of Rend's Bleed. This can only affect each enemy once every 1 second.

    Barbarian

  • The Relentless HeartChest
    Unique Chest Armor

    Unique Power

    Hammer of the Ancients deals [22.5 - 30.0]%[x] increased damage on consecutive hits to the same target. This stacks up to 3 times.

    Barbarian

Druid

  • Accord of the WildsRing
    Unique Ring

    Unique Power

    Your Companion Skills each gain 1 additional companions and deal [40 - 50]%[x] bonus damage.

    Gain the Passive Effect of Ravens, Wolves and Poison Creeper for free.

    Druid

  • Airidah's Inexorable WillRing
    Unique Ring

    Unique Power

    Storm Strike chains to twice as many targets and gains [7 - 10]%[x] bonus damage.

    Druid

  • Malefic CrescentAmulet
    Unique Amulet

    Unique Power

    Blood Howl is automatically cast when you Shapeshift into a Werewolf and every 4 seconds while in Werewolf form. In addition, you gain [27 - 40]%[x] bonus damage for 4 seconds whenever Blood Howl is triggered.

    Druid

Necromancer

  • Deathless VisageHelm
    Unique Helm

    Unique Power

    Critical Strikes with Bone Spear form an echo that bursts, dealing [30 - 40]%[x] of its normal damage.

    Bone Spear deals [40 - 50]%[x] increased Critical Strike Damage.

    Necromancer

  • Howl from BelowGloves
    Unique Gloves

    Unique Power

    Instead of detonating immediately, Corpse Explosion now Summons a Volatile Skeleton that charges at a random enemy and explodes.

    Corpse Explosion deals [70 - 90]%[x] increased damage.

    Necromancer

  • Mutilator PlateChest · † Boss table adds this target; class table lists Duriel.
    Unique Chest Armor

    Unique Power

    You are Blood Lanced, and when Blood Lance would deal damage to you, it instead Fortifies you for 5% of your Maximum Life and has a 10% chance to form a Blood Orb.

    Blood Lance deals [70 - 90]%[x] increased damage.

    Necromancer

Paladin

  • Light's RebukeFlail
    Unique Flail

    Unique Power

    Enemies impaled by the first strike of Divine Lance take [110 - 150]% increased damage from Divine Lance's subsequent hits.

    Paladin

  • Sanctis of KethamarAmulet
    Unique Amulet

    Unique Power

    Arbiter form increases Aura Potency by 30% and Wing Strike damage by [87 - 100]%[x]

    Paladin

Rogue

  • Orphan MakerCrossbow
    Unique Crossbow

    Unique Power

    Basic and Core Skills that use this weapon now Reload.
    Reload Skills deal [40 - 50]%[x] increased damage and every second Reload Skill increases this bonus by 100%[x] for 2 seconds.

    Rogue

  • Saboteur's SignetRing
    Unique Ring

    Unique Power

    Your Grenades gain 50%[+] increased Size and deal [75 - 90]%[x] increased damage.

    Enemies damaged by Grenade Skills become either Vulnerable or Weakened for 4 seconds.

    Rogue

Sorcerer

  • Gift of FrostBoots
    Unique Boots

    Unique Power

    Ice Armor gains the Permafrost Variant for free and [20 - 25]% increased potency.

    Sorcerer

  • Starfall CoronetHelm
    Unique Helm

    Unique Power

    Meteor Casts consume Overpower when possible, dropping an additional Meteor for every 2 Overpower consumed.

    Meteor deals [50 - 70]%[x] increased damage.

    Sorcerer

  • The OculusWand
    Unique Wand

    Unique Power

    Each enemy hit by Teleport increases the damage by [10.0 - 15.0]%[x] and reduces the Cooldown by 0.50 of the next Cast. Becoming Injured will Teleport you to a random location.

    Sorcerer

Spiritborn

  • Protection of the PrimePants
    Unique Pants

    Unique Power

    While moving, you gain [25 - 30]% Dodge Chance and Damage Reduction.

    After standing still for 2 seconds, you become Unstoppable until you move.

    Spiritborn

  • Scorn of the EarthBoots
    Unique Boots

    Unique Power

    Your Evade is now Soar.

    Soar deals [125 - 150]%[x] increased damage and triggers Vortex at its landing location

    Spiritborn

Warlock

  • Hellhound's SabatonsBoots
    Unique Boots

    Unique Power

    Abodian deals [80 - 100]%[x] increased damage. After Command Abodian ends you are connected with a fire chain that deals Command Abodian's Drag damage periodically and grants you 25%[x] Movement Speed for 10 seconds.

    Warlock

  • Kabraxis' WillPants
    Unique Pants

    Unique Power

    Wall of Agony gains the Fallen Army Variant for free and deals [20 - 30]%[x] increased damage.

    Warlock

  • Morlu FleshwardPants
    Unique Pants

    Unique Power

    You cannot recover above 65% of your Maximum Life but your Defensive Skills deal [300 - 400]%[x] increased damage.

    Warlock

  • The Eightfold IdolRing
    Unique Ring

    Unique Power

    Blazing Scream leaves Sigil of Subversion Shadow or Lava trails behind. Sigil of Subversion deals [160 - 200]%[x] increased damage.

    Warlock

Belial

Location: Palace of the Deceiver · Amber Sands, Kehjistan. Head west from the Tarsarak Waypoint.

Choose another boss’s loot pool at the Hoard. The guide recommends Belial for Mythics; the class entries below are Mythic targets, not exclusive drops.

Barbarian

  • Doombringer1H Sword
    Mythic Unique Sword

    Unique Power

    10.0% Damage Reduction

    15.0% Maximum Life

    Lucky Hit: Up to a 40% chance to deal 1,500 Shadow damage to surrounding enemies and reduce their damage dealt by 25% for 5 seconds.

    Barbarian, Druid, Necromancer, Paladin, Rogue, Sorcerer, Warlock

  • Shattered VowPolearm
    Mythic Unique Polearm

    Unique Power

    Lucky Hit: Up to a 44% Chance to Become Berserking

    Enemies afflicted by more Damage over Time than remaining Life are Executed.

    Barbarian, Druid, Spiritborn

  • The Grandfather2H Sword
    Mythic Unique Two-Handed Sword

    Unique Power

    Indestructible

    Increases your Critical Strike Damage by 150%[x].

    Barbarian, Necromancer, Paladin, Warlock

Druid

  • Ahavarion, Spear of LycanderStaff
    Mythic Unique Staff

    Unique Power

    Lucky Hit: Up to a 15% Chance to Restore +22.0% Primary Resource

    Gain a random Shrine effect for 20 seconds after killing an Elite enemy. Can only occur once every 30 seconds.

    Druid, Sorcerer

  • Doombringer1H Sword
    Mythic Unique Sword

    Unique Power

    10.0% Damage Reduction

    15.0% Maximum Life

    Lucky Hit: Up to a 40% chance to deal 1,500 Shadow damage to surrounding enemies and reduce their damage dealt by 25% for 5 seconds.

    Barbarian, Druid, Necromancer, Paladin, Rogue, Sorcerer, Warlock

  • El'Druin, Sword of Justice1H Sword
    Mythic Unique Sword

    Unique Power

    Indestructible

    x30% All Damage Multiplier

    Defeating an Elite pack reduces your Skill Cooldowns by 10 seconds for 12 seconds.

    Barbarian, Druid, Necromancer, Paladin, Rogue, Sorcerer, Warlock

  • Shattered VowPolearm
    Mythic Unique Polearm

    Unique Power

    Lucky Hit: Up to a 44% Chance to Become Berserking

    Enemies afflicted by more Damage over Time than remaining Life are Executed.

    Barbarian, Druid, Spiritborn

Necromancer

  • Doombringer1H Sword
    Mythic Unique Sword

    Unique Power

    10.0% Damage Reduction

    15.0% Maximum Life

    Lucky Hit: Up to a 40% chance to deal 1,500 Shadow damage to surrounding enemies and reduce their damage dealt by 25% for 5 seconds.

    Barbarian, Druid, Necromancer, Paladin, Rogue, Sorcerer, Warlock

  • El'Druin, Sword of Justice1H Sword
    Mythic Unique Sword

    Unique Power

    Indestructible

    x30% All Damage Multiplier

    Defeating an Elite pack reduces your Skill Cooldowns by 10 seconds for 12 seconds.

    Barbarian, Druid, Necromancer, Paladin, Rogue, Sorcerer, Warlock

  • The Grandfather2H Sword
    Mythic Unique Two-Handed Sword

    Unique Power

    Indestructible

    Increases your Critical Strike Damage by 150%[x].

    Barbarian, Necromancer, Paladin, Warlock

Paladin

  • Doombringer1H Sword
    Mythic Unique Sword

    Unique Power

    10.0% Damage Reduction

    15.0% Maximum Life

    Lucky Hit: Up to a 40% chance to deal 1,500 Shadow damage to surrounding enemies and reduce their damage dealt by 25% for 5 seconds.

    Barbarian, Druid, Necromancer, Paladin, Rogue, Sorcerer, Warlock

  • El'Druin, Sword of Justice1H Sword
    Mythic Unique Sword

    Unique Power

    Indestructible

    x30% All Damage Multiplier

    Defeating an Elite pack reduces your Skill Cooldowns by 10 seconds for 12 seconds.

    Barbarian, Druid, Necromancer, Paladin, Rogue, Sorcerer, Warlock

  • The Grandfather2H Sword
    Mythic Unique Two-Handed Sword

    Unique Power

    Indestructible

    Increases your Critical Strike Damage by 150%[x].

    Barbarian, Necromancer, Paladin, Warlock

Rogue

  • Doombringer1H Sword
    Mythic Unique Sword

    Unique Power

    10.0% Damage Reduction

    15.0% Maximum Life

    Lucky Hit: Up to a 40% chance to deal 1,500 Shadow damage to surrounding enemies and reduce their damage dealt by 25% for 5 seconds.

    Barbarian, Druid, Necromancer, Paladin, Rogue, Sorcerer, Warlock

  • El'Druin, Sword of Justice1H Sword
    Mythic Unique Sword

    Unique Power

    Indestructible

    x30% All Damage Multiplier

    Defeating an Elite pack reduces your Skill Cooldowns by 10 seconds for 12 seconds.

    Barbarian, Druid, Necromancer, Paladin, Rogue, Sorcerer, Warlock

Sorcerer

  • Ahavarion, Spear of LycanderStaff
    Mythic Unique Staff

    Unique Power

    Lucky Hit: Up to a 15% Chance to Restore +22.0% Primary Resource

    Gain a random Shrine effect for 20 seconds after killing an Elite enemy. Can only occur once every 30 seconds.

    Druid, Sorcerer

  • Doombringer1H Sword
    Mythic Unique Sword

    Unique Power

    10.0% Damage Reduction

    15.0% Maximum Life

    Lucky Hit: Up to a 40% chance to deal 1,500 Shadow damage to surrounding enemies and reduce their damage dealt by 25% for 5 seconds.

    Barbarian, Druid, Necromancer, Paladin, Rogue, Sorcerer, Warlock

  • El'Druin, Sword of Justice1H Sword
    Mythic Unique Sword

    Unique Power

    Indestructible

    x30% All Damage Multiplier

    Defeating an Elite pack reduces your Skill Cooldowns by 10 seconds for 12 seconds.

    Barbarian, Druid, Necromancer, Paladin, Rogue, Sorcerer, Warlock

Spiritborn

  • Nesekem, the HeraldGlaive
    Mythic Unique Glaive

    Unique Power

    Every 2 seconds, you randomly mark a Nearby enemy. Marked enemies are Vulnerable, and your attacks against them are guaranteed to Critically Strike.

    Hitting a marked enemy 10 times clears the mark from them.

    Spiritborn

  • Shattered VowPolearm
    Mythic Unique Polearm

    Unique Power

    Lucky Hit: Up to a 44% Chance to Become Berserking

    Enemies afflicted by more Damage over Time than remaining Life are Executed.

    Barbarian, Druid, Spiritborn

The Butcher

Location: The Broiler · Gea Kul, Kehjistan. Head northeast from the Gea Kul Waypoint toward the upper part of town.

Barbarian

  • Chainscourged MailPants
    Unique Pants

    Unique Power

    Casting a damaging Brawling Skill disables it afterwards. When all of these Skills that are on your Action Bar are disabled, they become re-enabled with their Cooldowns refreshed. Brawling Skills you Cast deal [60.0 - 80.0]%[x] increased damage for each disabled Skill.

    Barbarian

  • Rage of HarrogathChest
    Unique Chest Armor

    Unique Power

    Inflicting Damage Over Time on an enemy has up to a [45 - 60]% chance to reduce the Cooldowns of your Skills by 1 second.

    Barbarian

  • Ramaladni's Magnum Opus1H Sword
    Unique Sword

    Unique Power

    Skills deal [0.35 - 0.50]%[x] increased damage per point of Fury you have, but 10 Fury Drains per second.

    Barbarian

  • Ring of Red FurorRing
    Unique Ring

    Unique Power

    After spending 100 Fury within 5 seconds, your next non-Channeled Core or Weapon Mastery Skill Cast within 5 seconds is a guaranteed Critical Strike and deals [50 - 60]%[x] bonus Critical Strike Damage.

    Barbarian

Druid

  • Fury of the WildsRing
    Unique Ring

    Unique Power

    When you Shapeshift into either Werewolf or Werebear form, you gain Berserking for [6 - 8] seconds. Additionally, Berserking grants 1 stack of Ferocity every 1 second while active.

    Berserking's damage bonus is increased by 10%[+].

    Druid

  • Heart of AzgarChest
    Unique Chest Armor

    Unique Power

    When you hit at least 1 enemy with Maul, increase its Attack Speed by 3%[+] and damage by [20 - 25]%[x] for 5 seconds, stacking up to 5 times.

    Druid

  • Purified Lightbringer2H Mace
    Unique Two-Handed Mace

    Unique Power

    Pulverize pulls Distant enemies towards you. In addition, Pulverize deals [50 - 63]%[x] bonus damage. This damage bonus is increased to [100 - 125]%[x] if the target was pulled towards you, is Unstoppable or a Boss.

    Druid

  • Rustbitten DirkDagger
    Unique Dagger

    Unique Power

    Deal [90 - 120]%[x] increased damage to isolated enemies.

    Druid, Necromancer, Rogue, Sorcerer, Warlock

  • Thousand-Eye Reaver1H Axe
    Unique Axe

    Unique Power

    Moving grants Ferocity, and Maximum Ferocity is increased by [2 - 4]. Ferocity also increases Movement Speed by [6 - 8]%[+] per stack.

    Barbarian, Druid, Necromancer, Paladin, Warlock

Necromancer

  • Mace of King Leoric1H Mace
    Unique Mace

    Unique Power

    Your Golem will consume one of your Skeleton Mages or Skeleton Warriors every 8 seconds, healing to full Life and gaining [70 - 80]%[x] increased damage for 10 seconds.

    Necromancer

  • Red BlessingAmulet
    Unique Amulet

    Unique Power

    While Healthy, gain 4 Maximum Overpower. Blood Orbs grant 2 stacks of Overpower.

    You deal [5.33 - 6.67]%[x] increased damage per stack of Overpower.

    Necromancer

  • Rustbitten DirkDagger
    Unique Dagger

    Unique Power

    Deal [90 - 120]%[x] increased damage to isolated enemies.

    Druid, Necromancer, Rogue, Sorcerer, Warlock

  • Thousand-Eye Reaver1H Axe
    Unique Axe

    Unique Power

    Moving grants Ferocity, and Maximum Ferocity is increased by [2 - 4]. Ferocity also increases Movement Speed by [6 - 8]%[+] per stack.

    Barbarian, Druid, Necromancer, Paladin, Warlock

  • Vengeful SinewChest
    Unique Chest Armor

    Unique Power

    Bone Spirit explodes an additional time, dealing [35 - 45]% of normal damage.

    Bone Spirit deals [30 - 40]%[x] increased damage.

    Necromancer

Paladin

  • March of the Stalwart SoulBoots
    Unique Boots

    Unique Power

    Advance deals [60 - 80]%[x] increased damage, gains 3 Skill Ranks, and travels twice as far.

    Paladin

  • Red Sermon2H Sword
    Unique Two-Handed Sword

    Unique Power

    Zeal deals [43 - 53]%[x] increased damage and gains the Death or Glory Variant for free.

    Paladin

  • Thousand-Eye Reaver1H Axe
    Unique Axe

    Unique Power

    Moving grants Ferocity, and Maximum Ferocity is increased by [2 - 4]. Ferocity also increases Movement Speed by [6 - 8]%[+] per stack.

    Barbarian, Druid, Necromancer, Paladin, Warlock

Rogue

  • Cowl of the NamelessHelm
    Unique Helm

    Unique Power

    Lucky Hit: Imbued Skills have up to a 40% chance to trigger a large explosion, dealing 75% of the damage dealt and applying the Imbuement effect to each enemy it hits with [120 - 150]%[x] Potency.

    Rogue

  • Fist of the Iron RoseGloves
    Unique Gloves

    Unique Power

    Damaging a Close enemy with Marksman or Cutthroat Skills each grant a 15%[+] Attack Speed bonus for 8 seconds.

    While both Attack Speed bonuses are active, you deal [45.0 - 60.0]%[x] increased damage to Close enemies.

    Rogue

  • Rustbitten DirkDagger
    Unique Dagger

    Unique Power

    Deal [90 - 120]%[x] increased damage to isolated enemies.

    Druid, Necromancer, Rogue, Sorcerer, Warlock

  • Scoundrel's KissRing
    Unique Ring

    Unique Power

    Gain 1 Ferocity every 2 seconds as long as no enemies are Close to you.

    Your Marksman Skills deal [12.0 - 15.0]%[x] increased damage per stack of Ferocity.

    Rogue

Sorcerer

  • EmberfuryAmulet
    Unique Amulet

    Unique Power

    Overpower increases your Pyromancy Skill damage by [20 - 25]%[x] and size, Mana cost and Cooldowns by 0%.

    Sorcerer

  • Rustbitten DirkDagger
    Unique Dagger

    Unique Power

    Deal [90 - 120]%[x] increased damage to isolated enemies.

    Druid, Necromancer, Rogue, Sorcerer, Warlock

  • Shanar's ResonanceFocus
    Unique Focus

    Unique Power

    Deep Freeze's final blast deals [400 - 500]%[x] increased damage.

    Sorcerer

  • Staff of ZeraeStaff
    Unique Staff

    Unique Power

    Unstable Currents increases your Armor and Resistances by 100%[+] and kills increase your damage by [4.0 - 5.0]%[x] for the duration.

    Sorcerer

Spiritborn

  • Hesha e KesungiGloves
    Unique Gloves

    Unique Power

    The Protector can be invoked at range and Pulls inward with its smashes. Enemies in its area take [50 - 60]%[x] increased damage from your Gorilla Skills, doubled while they are Knocked Down or a Boss.

    Spiritborn

  • Path of the EmissaryBoots
    Unique Boots

    Unique Power

    Every [6 - 4] meters you move, invoke a base Core Skill from your primary Spirit Hall.

    While Ravager is active, Casting Core Skills instantly dashes you to your target.

    Spiritborn

Warlock

  • Hellbrand SignetRing
    Unique Ring

    Unique Power

    Sigil of Chaos gains the Diabolic Rebuke Variant for free and deals [50 - 70]%[x] increased damage.

    Warlock

  • Lurid PactRing
    Unique Ring

    Unique Power

    Rampage deals [200 - 240]%[x] increased damage. Each enemy or demon killed by Rampage increases the size of the brute and its smashes by 5%, up to 50%.

    Warlock

  • Moloch's Beating FlameAmulet
    Unique Amulet

    Unique Power

    Hellfire Skills deal [5 - 7]%[x] increased damage for every Skill you have Empowered by Volatility. Casting a Volatility Empowered Skill increases you Core Stats by 5%[+] for 10 seconds, up to 50%[+].

    Warlock

  • Nails of the Gore-CrownedHelm
    Unique Helm

    Unique Power

    Hellion Sting deals [60 - 80]%[x] increased damage and automatically strikes out at enemies when you attack in Demonform.

    Warlock

Duriel

Location: Gaping Crevasse · Southern Kehjistan. Head southeast from the Gea Kul Waypoint.

Barbarian

  • 100,000 StepsBoots
    Unique Boots

    Unique Power

    Ground Stomp's damage is increased by [20.0 - 25.0]%[x] plus an additional amount based on the distance traveled since the last casted Ground Stomp's, up to [80.0 - 100.0]%[x].

    Barbarian

  • Dark Stalker's MedallionAmulet
    Unique Amulet

    Unique Power

    Casting a Skill with a Two-Handed Bludgeoning, Two-Handed Slashing, or Dual-Wielded weapon grants [15.0 - 20.0]%[x] increased damage for 15 seconds.

    While all three bonuses are active, you gain 0%[+] Crowd Control Duration and Attack Speed.

    Barbarian

Druid

  • Fractured RunestoneRing
    Unique Ring

    Unique Power

    Your Earth Skills deal [40 - 50]%[x] bonus Critical Strike damage. This bonus is increased to [80 - 100]%[x] with at least 4 stacks of Overpower. You passively gain 2 stacks of Overpower every 10 seconds.

    Druid

  • Greenwalker's OathBoots
    Unique Boots

    Unique Power

    Poison Creeper gains the Germinate Variant for free and deals [30 - 40]%[x] bonus damage.

    Druid

  • Mark of the Old WolfRing
    Unique Ring

    Unique Power

    Gain [15 - 20]%[x] bonus Poisoning damage.
    Direct damage from Werewolf Skills gain a bonus equal to 50%[x] of your bonus Poisoning damage, up to 50%[x].
    Poison damage from Werewolf Skills gain a bonus equal to 100%[x] of your bonus Attack Speed and Critical Strike Chance, up to 50%[x]

    Current Direct Damage bonus: 0%[x]
    Current Poison Damage bonus: 0%[x]

    Druid

Necromancer

  • Mutilator PlateChest
    Unique Chest Armor

    Unique Power

    You are Blood Lanced, and when Blood Lance would deal damage to you, it instead Fortifies you for 5% of your Maximum Life and has a 10% chance to form a Blood Orb.

    Blood Lance deals [70 - 90]%[x] increased damage.

    Necromancer

  • Path of Trag'OulBoots
    Unique Boots

    Unique Power

    Bone Prison traps a larger area and fires [30 - 35] Bone Splinters at enemies trapped within.

    Your Maximum Essence is increased by 2 for 10 seconds each time these Bone Splinters hit an enemy.

    Necromancer

  • The UndercrownHelm
    Unique Helm

    Unique Power

    Your maximum number of Skeleton Warriors and Skeleton Mages is increased by [2 - 4].

    Commanding Skeleton Warriors also causes Skeleton Mages to focus the same target for 5 seconds.

    Necromancer

Paladin

  • Supplication1H Sword
    Unique Sword

    Unique Power

    Brandish unleashes in all directions dealing [60 - 80]%[x] increased damage.

    Paladin

  • Ward of the White DoveShield
    Unique Shield

    Unique Power

    20.0% Block Chance

    Blessed Shield deals [55 - 77]%[x] increased damage. Casting another Skill makes your next 3 Blessed Shields double this bonus and cost 7 less Faith to Cast.

    Paladin

Rogue

  • Bands of Ichorous RoseGloves
    Unique Gloves

    Unique Power

    Lucky Hit: Poison or Cold Imbued Skills have up to a 35% chance to deploy a Poison Trap while it is equipped, depending on your equipped Poison Trap's element.

    Poison Trap gains the Infiltrator Variant for free and deals [75 - 90]%[x] increased damage.

    Rogue

  • CondemnationDagger
    Unique Dagger

    Unique Power

    Your Core Skills deal [45 - 60]%[x] increased damage for 0 seconds when Consuming 3 Combo Points. Casting Basic Skills always generates 3 Combo Points.

    Rogue

  • Sea Lord's Fine GlovesGloves
    Unique Gloves

    Unique Power

    Casting or Channeling a Cutthroat Skill grants a stack of Momentum, up to 10. Casting a Marksman Skill removes a stack of Momentum.

    For each stack of Momentum, you gain:
    [2.50 - 3.00]% Maximum Energy
    [2.50 - 3.00]%[x] Energy Regeneration
    [5.00 - 6.00]%[x] Increased Damage

    Rogue

Sorcerer

  • Blue RoseRing
    Unique Ring

    Unique Power

    Skills that form Ice Spikes deal [40 - 60]%[x] increased damage.

    Lucky Hit: Up to a 15% chance to form an exploding Ice Spike, dealing 225 Cold damage.

    Sorcerer

  • Galvanic AzuriteRing
    Unique Ring

    Unique Power

    Cast Shock Skill damage leaves enemies Magnetized for 4 seconds, causing them to emit Crackling Energy and receive [40.0 - 60.0]%[x] increased Shock damage from you.

    Crackling Energy's damage Pulls Magnetized enemies together.

    Sorcerer

  • Staff of Endless RageStaff
    Unique Staff

    Unique Power

    Fireball deals [40 - 60]%[x] increased damage and every 3rd Cast launches 2 additional projectiles.

    Sorcerer

Spiritborn

  • Rod of KepelekeQuarterstaff
    Unique Quarterstaff

    Unique Power

    Your Core Skills are now additionally Basic Skills and free to cast.

    When cast at Maximum Vigor, your Core Skills Consume all Vigor to cast at their largest Size, and become guaranteed Critical Strikes, with [0.33 - 0.38]%[x] increased Critical Strike Damage for each point of Vigor spent this way.

    Spiritborn

  • Widow's WebAmulet
    Unique Amulet

    Unique Power

    Your Critical Strikes cause your Poisoning on an enemy to burst, dealing [167 - 200]% of the total Poisoning instantly to them and 10% of the burst to surrounding enemies before removing the Poisoning effect from the primary target.

    Spiritborn

  • Wushe Nak PaGlaive
    Unique Glaive

    Unique Power

    Casting an Ultimate Skill grants or amplifies its matching Primary Spirit Hall Bonus with [250 - 300]%[+] potency for 15 seconds.

    Your Ultimate Skills each gain an additional Skill Type:
    The Seeker is a Focus Skill.
    The Hunter is a Mobility Skill.
    The Devourer is a Potency Skill.
    The Protector is a Defensive Skill.

    Spiritborn

Warlock

  • Gauntlets of SheolGloves
    Unique Gloves

    Unique Power

    Summoning Fiend of Abaddon sacrifices all other Greater Demon Summons, dealing Fiend of Abaddon's damage around them and increasing his damage by [23 - 33]%[x] per demon killed.

    Warlock

  • Rictus of TerrorHelm
    Unique Helm

    Unique Power

    Laalish deals [100 - 120]%[x] increased damage. Command Laalish's Terror Realm is an Ultimate Skill that lasts 100% longer and while active your Abyss Skills Execute enemies.

    Warlock

  • Scourge of DurielFlail
    Unique Flail

    Unique Power

    Umbral Chains gains the Epicenter Variant for free and deals [60 - 80]%[x] increased damage.

    Warlock

Grigoire

Location: Hall of the Penitent · Dry Steppes. Head south from the Ked Bardu Waypoint.

Barbarian

  • Gohr's Devastating GripsGloves
    Unique Gloves

    Unique Power

    Whirlwind deals [75 - 90]% increased damage and pulls enemies to you every 2 seconds.

    Barbarian

  • Might of Qual-KehkGloves
    Unique Gloves

    Unique Power

    Mighty Throw now gains multiplicative damage instead of cooldown from Cooldown Reduction at [75.0 - 100.0]% effectiveness.

    Barbarian

  • Rage of HarrogathChest · † Boss table adds this target; class table lists Butcher.
    Unique Chest Armor

    Unique Power

    Inflicting Damage Over Time on an enemy has up to a [45 - 60]% chance to reduce the Cooldowns of your Skills by 1 second.

    Barbarian

  • The Butcher's Cleaver1H Axe
    Unique Axe

    Unique Power

    Your attacks Critically Strike Injured Enemies. Killing Elites Fears and Slows nearby enemies by [85 - 95]% for 2 seconds.

    Barbarian, Druid, Necromancer, Paladin, Warlock

Druid

  • Hunter's ZenithRing
    Unique Ring

    Unique Power

    When Hurricane ends or after it lasts 10 seconds, an explosion occurs dealing [40 - 60]%[x] of the total damage dealt by up to 40 hits of Hurricane.

    Druid

  • The BasiliskStaff
    Unique Staff

    Unique Power

    Petrified enemies have a [80 - 100]%[+] increased chance to be Critically Struck. Additionally, Earth Skills Petrify Healthy enemies for 3 seconds.

    Druid

  • The Butcher's Cleaver1H Axe
    Unique Axe

    Unique Power

    Your attacks Critically Strike Injured Enemies. Killing Elites Fears and Slows nearby enemies by [85 - 95]% for 2 seconds.

    Barbarian, Druid, Necromancer, Paladin, Warlock

  • Will of StoneHelm
    Unique Helm

    Unique Power

    Earth Spike is now a launched as a projectile. Upon impact, the projectile deals [225 - 300] damage to the target and summons 2-4 additional Earth Spikes.

    Druid

Necromancer

  • DeathgripGloves
    Unique Gloves

    Unique Power

    Your maximum number of Skeleton Warriors is increased by 1. Skeleton Warriors cleave with their attacks and deal [40 - 50]%[x] increased damage.

    Commanding them onto a target increases the damage that target takes from your Skeleton Warriors by [40 - 50]%[x].

    Necromancer

  • The Butcher's Cleaver1H Axe
    Unique Axe

    Unique Power

    Your attacks Critically Strike Injured Enemies. Killing Elites Fears and Slows nearby enemies by [85 - 95]% for 2 seconds.

    Barbarian, Druid, Necromancer, Paladin, Warlock

  • The MortacruxDagger
    Unique Dagger

    Unique Power

    When consuming a Corpse, there is a [40 - 50]% chance to also create a decaying Skeletal Simulacrum that seeks enemies but cannot attack. When it dies, it explodes for 450 Shadow damage.

    This effect is treated as a Macabre Skill.

    Necromancer

Paladin

  • Bastion of Sir MatthiasShield
    Unique Shield

    Unique Power

    20.0% Block Chance

    Blocking has a 15% chance to retaliate with a Shield Bash. Your Shield Bash damage is increased by [80 - 100]%[x].

    Paladin

  • SunbrandFlail
    Unique Flail

    Unique Power

    Heaven's Fury gains 3 additional rays and deals [70 - 90]% increased damage.

    Paladin

Rogue

  • Desperate MarchBoots
    Unique Boots

    Unique Power

    Evading leaves behind Caltrops. Caltrops gain 50%[+] increased Size and deal [75 - 90]%[x] increased damage.

    Rogue

  • The MaestroDagger
    Unique Dagger

    Unique Power

    Twisting Blades impales an extra set of blades into its target, dealing [24 - 30]%[x] increased damage and creating additional blades that return to you.

    Rogue

Sorcerer

  • Strike of StormhornFocus
    Unique Focus

    Unique Power

    Ball Lightning deals [40 - 60]%[x] increased damage and explodes for 40% of its total damage when dissipating.

    Sorcerer

  • Vision of the FirestormHelm
    Unique Helm

    Unique Power

    Firewall has [80 - 100]%[x] increased damage and it's size is overcapped by 100%.

    Sorcerer

Spiritborn

  • Peacemonger's SignetRing
    Unique Ring

    Unique Power

    While you have at least 4 stacks of Ferocity, you gain [15 - 20]%[x] increased damage and [60 - 80]%[+] increased Armor.

    Gaining Ferocity also grants Resolve.

    Spiritborn

  • Sunstained War-CrozierQuarterstaff
    Unique Quarterstaff

    Unique Power

    Your base Focus Skills benefit from all their Upgrades, and they increase the damage of your Potency Skills by [20 - 25]%[x] for 8 seconds, up to [100 - 125]%[x].

    Spiritborn

Warlock

  • Cage of MadnessHelm
    Unique Helm

    Unique Power

    Your Evade transforms you into an angry Lunatic for up to 15 seconds that explodes dealing Command Fallen's damage and increasing by 100%[x] for every second you're transformed for.

    While you are an angry Lunatic, your Movement speed is increased by 60%[x] and you periodically spawn a Mini Lunatic that seeks enemies.

    Command Fallen deals [300 - 340]%[x] increased damage.

    Warlock

  • Hands of the WorldbreakerGloves
    Unique Gloves

    Unique Power

    Apocalypse deals up to [340 - 400]%[x] increased damage when cast in Sigil of Chaos based on the number of kills the Sigil has stored.

    Apocalypse is now also a Sigil Skill.

    Warlock

  • Seed of HorazonAmulet
    Unique Amulet

    Unique Power

    Your Demonology Skills deal [0.40 - 0.50]%[x] increased damage per Wrath you have and you take [0.13 - 0.17]%[+] reduced damage per Dominance you have.

    Warlock

  • Sire of SinRing
    Unique Ring

    Unique Power

    Infernal Breath gains the Explosive Death Variant for free and deals [20 - 30]%[x] increased damage.

    Warlock

Harbinger of Hatred

Location: Harbinger’s Den · Lingering Hatred, Nahantu. Head northwest from the Kurast Bazaar Waypoint.

Barbarian

  • Bane of Ahjad-DenGloves
    Unique Gloves

    Unique Power

    While channeling Whirlwind, you now periodically hurl out a Mighty Throw that deals [75.0 - 90.0]%[x] increased damage.

    Barbarian

  • Nomad's Longing HeartAmulet
    Unique Amulet

    Unique Power

    Core Skills deal [30.0 - 40.0]%[x] increased damage, but cost 25%[x] more Fury. The damage is doubled against Injured enemies.

    Barbarian

  • Ugly Bastard HelmHelm
    Unique Helm

    Unique Power

    While Wrath of the Berserker is active, you deal [45 - 60]%[x] increased Fire damage.

    Barbarian

Druid

  • Fleshrender1H Mace
    Unique Mace

    Unique Power

    When Tornadoes expire, they instead seek back toward you. Returning Tornadoes deal [40 - 50]%[x] bonus damage to enemies hit.

    Druid

  • Ifeh's Dire TotemTotem
    Unique Totem

    Unique Power

    Grizzly Rage is now a Werewolf Skill and Shapeshifts you into a Dire Werewolf. Dire Werewolves gain [100 - 125]%[x] Critical Strike Damage, [100 - 125]%[x] bonus Poisoning damage and Spirit Cost Reduction instead of Armor. In addition, kills Heal you for 5% of your Maximum Life.

    Druid

  • Might of the UrsineRing
    Unique Ring

    Unique Power

    Gain [10 - 13]%[x] bonus damage for each stack of Resolve while in Werebear form. Additionally, you automatically gain 1 stack of Resolve every 1 seconds while in Werebear form.

    Druid

Necromancer

  • Blood WakeBoots
    Unique Boots

    Unique Power

    Blood Mist casts Corpse Explosion on surrounding Corpses. When Blood Mist detonates a Corpse, its Cooldown is reduced by 1 second and you gain [50 - 60]%[+] increased Movement Speed for 3 seconds.

    Necromancer

  • Pact of BoneRing
    Unique Ring

    Unique Power

    Your Minions gain [30 - 35]%[+] Attack Speed and Critical Strike Chance.

    When one of your Minions die, your other Minions enrage, dealing [30 - 35]%[x] increased damage for 3 seconds.

    Necromancer

  • The Gloom WardShield
    Unique Shield

    Unique Power

    20.0% Block Chance

    Shadow damage infects enemies with Shadowblight for 2 seconds. Every 8th time an enemy receives Shadow damage from you while they are affected by Shadowblight, they take an additional [500 - 600]%[x] of that damage as Corrupting damage over 4 seconds.

    Necromancer

Paladin

  • ArcadiaPants · † Boss table adds this target; class table lists Bartuc.
    Unique Pants

    Unique Power

    Rally Fortifies you for [6.0 - 8.0]% of your Maximum Life. Whenever you recover 8% of your Maximum Life, gain a charge of Rally.

    Paladin

  • Gate of the Red DawnShield
    Unique Shield

    Unique Power

    20.0% Block Chance

    Juggernaut Core Skills are empowered, dealing [100 - 120]%[x] increased damage to the first enemy hit and storing the damage dealt to that target, up to 10 times.

    Fortress unleashes this stored damage to all enemies within its area.

    Paladin

  • Mantle of the GreyChest
    Unique Chest Armor

    Unique Power

    Juggernaut Oath makes your Juggernaut Skills 25% larger but Consumes up to 16 Resolve, granting [4.0 - 6.0]%[x] increased Juggernaut Skill damage for each point Consumed.

    Paladin

Rogue

  • Etna's Lost DaggerDagger
    Unique Dagger

    Unique Power

    Dealing 2 different types of Non-Physical damage increases the Potency of your Imbuement Skills by [45 - 60]%[x] and Non-Physical damage by [45 - 60]%[x] for 8 seconds.

    Basic Skills are now Imbueable.

    Rogue

  • Scoundrel's LeathersPants
    Unique Chest Armor

    Unique Power

    Your Trap Skills can be thrown and deal [45 - 60]%[x] increased damage.

    Rogue

  • Shrouded GiftPants
    Unique Pants

    Unique Power

    Whenever you gain Stealth, you also gain Concealment. Gain [25 - 30]% increased Damage Reduction while Stealthed and for 8 seconds after breaking it.

    Rogue

Sorcerer

  • FlameweaverGloves
    Unique Gloves

    Unique Power

    Casting Fire Bolt through your Firewall causes it to split into 3 bolts, each dealing [80 - 100]%[x] increased damage.

    Sorcerer

  • Sidhe BindingsGloves
    Unique Gloves

    Unique Power

    Gain Familiar's Enchantment and Familiar's Potency is increased by [60 - 80]%[x].

    Sorcerer

  • Tal Rasha's Iridescent LoopRing
    Unique Ring

    Unique Power

    Casting a Pyromancy, Shock, or Frost Skill increases your damage by [10.0 - 20.0]%[x] for 8 seconds, stacking once per Element. Casting again refreshes all bonuses if the previous skill was a different Element.

    Sorcerer

Spiritborn

  • Protean HeartAmulet
    Unique Amulet

    Unique Power

    The Base Spirit of a Skill cast grants:
    Eagle: [17 - 20]%[+] Movement Speed
    Gorilla: [17 - 20]% Damage Reduction
    Jaguar: [17 - 20]%[+] Attack Speed
    Centipede: [1.7 - 2.0]% Life per Second

    Casting a Skill of a different Base Spirit:
    Swaps to the new bonus
    Increases Core Stats by 100%[+] for 7 seconds.

    Spiritborn

  • SepazontecQuarterstaff
    Unique Quarterstaff

    Unique Power

    Your Basic Skills deal [50 - 60]% increased damage and always use their 3rd attack.

    Every 3rd cast of a Basic Skill strikes three times.

    Spiritborn

Warlock

  • Bridle of Tor'BaalosHelm
    Unique Helm

    Unique Power

    Your Brimstones deal [120 - 160]%[x] increased damage. Molten Bomb explodes all Brimstones instantly if there are at least 4 total but enemy proximity no longer detonates them.

    Warlock

  • Spine of Tathamet1H Mace
    Unique Mace

    Unique Power

    Hell Fracture deals [100 - 120]%[x] increased damage and every 3rd cast creates a triple fracture.

    Warlock

  • The Fecund SealRing
    Unique Ring

    Unique Power

    Sigil of Summons deals [100 - 140]%[x] increased damage and you can summon up to 2 additional Lesser Demons with 10 kills outside the ritual.

    Warlock

Lord Zir

Location: Ancient’s Seat, inside The Darkened Way · Fractured Peaks. Head north from the Yelesna Waypoint, enter The Darkened Way, then continue to Ancient’s Seat.

Barbarian

  • Fields of Crimson2H Sword
    Unique Two-Handed Sword

    Unique Power

    Rupture's rip deals [38 - 50]% of the total Bleeding damage on an enemy instantly, removing all Bleeding damage from them.

    Barbarian

  • Twin StrikesGloves
    Unique Gloves

    Unique Power

    Double Swing's initial sweep deals [45.0 - 60.0]%[x] increased damage and applies Vulnerable. Subsequent swings deals [90.0 - 120.0]%[x] increased damage and grants Berserking for 3 seconds.

    Barbarian

Druid

  • Gathlen's BirthrightHelm
    Unique Helm

    Unique Power

    Cyclone Armor is automatically triggered once every [8 - 5] seconds. This effect does not incur the Cooldown.

    Druid

  • Unsung Ascetic's WrapsGloves
    Unique Gloves

    Unique Power

    Lightning Storm gains 1 additional strike each time it grows and deals [20 - 25]%[x] bonus damage.

    Druid

  • Waxing Gibbous1H Axe
    Unique Axe

    Unique Power

    Shred deals [20 - 25]%[x] more damage, and Shred has a 25% chance to land an additional strike, up to 4 times.

    Druid

Necromancer

  • Blood Artisan's CuirassChest
    Unique Chest Armor

    Unique Power

    +[103.5 - 135.0]% Damage for 4 Seconds After Picking Up a Blood Orb

    +[1,736 - 1,870] Maximum Life

    +[2 - 3] to Bone Spirit

    When you pick up [10 - 3] Blood Orbs, a free Bone Spirit is spawned, dealing bonus damage based on your current Life percent.

    Necromancer

  • Cruor's EmbraceGloves
    Unique Gloves

    Unique Power

    Casting Blood Surge picks up 4 Blood Orbs around you to expel smaller blood novas, dealing [50 - 60]% of normal damage.

    Necromancer

  • Sanguivor, Blade of Zir2H Sword
    Unique Two-Handed Sword

    Unique Power

    Your Summons' damage afflict enemies with Vampiric Curse. Consuming a Corpse also contributes 3 souls to Vampiric Curse, which can now stack up to 20 souls.

    Only Army of the Dead can now unleash the souls from Vampiric Curse, causing both Army of the Dead and the souls to deal [20.0 - 25.0]%[x] increased damage per soul unleashed.

    Necromancer

Paladin

  • Judgment of AurielAmulet
    Unique Amulet

    Unique Power

    Arbiter of Justice gains all Variants and grants you [0.53 - 0.67]%[x] increased damage and Damage Reduction for each Skill Rank it has while in Arbiter form. This bonus doubles for 30 seconds after Arbiter of Justice lands.

    Paladin

  • Judicant's GlaivehelmHelm
    Unique Helm

    Unique Power

    Lucky Hit: Judicator Skills have up to a [30 - 40]% chance to call down a Blessed Spear that carries a Judgement mark and deals Judgement's damage on impact.

    Paladin

Rogue

  • Shroud of KhandurasChest
    Unique Chest Armor

    Unique Power

    Casting Dark Shroud makes you Immune for 2 seconds, but your Evade Cooldown is increased by [3.0 - 4.0] seconds.

    Evading while Dark Shroud is active leaves behind an explosion that deals [450 - 600] Shadow damage and Pulls In enemies.

    Rogue

  • SkyhunterBow
    Unique Bow

    Unique Power

    Every consecutive Cast of Rapid Fire increases the amount of arrows it fires by 2, up to 6. Rapid Fire deals [40 - 50]%[x] increased damage.

    Rogue

  • The UmbracruxDagger
    Unique Dagger

    Unique Power

    Your Subterfuge Skills create an attackable Shade Totem for [6.0 - 8.0] seconds. Any base damage it takes is replicated onto surrounding enemies at 50% effectiveness.

    This effect is treated as a Trap Skill. You may only have 1 Shade Totem active at a time.

    Rogue

Sorcerer

  • Fang of the VipermagiDagger
    Unique Dagger

    Unique Power

    Inferno constricts the area 2 more times and deals [20 - 25]%[x] increased damage.

    Sorcerer

  • RimebloodGloves
    Unique Gloves

    Unique Power

    Frost Bolt pierces through Crowd Controlled and Unstoppable enemies and deals [80 - 100]%[x] increased damage.

    Sorcerer

  • Staff of Lam EsenStaff
    Unique Staff

    Unique Power

    Charged Bolts deal [55 - 80]%[x] increased damage, last 300% longer and seek enemies.

    Sorcerer

Spiritborn

  • Band of First BreathRing · † Boss table adds this target; class table lists Urivar.
    Unique Ring

    Unique Power

    Casting Evade consumes 1 stack of Resolve to increase your damage dealt by [50 - 60]%[x] for 5 seconds.

    Gain Armored Hide's Passive Effect.

    Spiritborn

  • Jacinth ShellChest
    Unique Chest Armor

    Unique Power

    Spending Vigor Heals you for [7 - 10]% of your Maximum Life.

    Every second, your active Cooldowns each drain 10% Maximum Life from you to reduce their durations by 2 seconds.

    Spiritborn

  • Ring of Writhing MoonRing
    Unique Ring

    Unique Power

    A Pestilent Swarm spawns from you every 4 seconds, dealing [188 - 225] Poison damage per hit.

    Your Pestilent Swarms now orbit around you and reduce an equipped Eagle Skill's cooldown by 0.25 seconds per hit.

    Spiritborn

Warlock

  • Dirge of Odium2H Axe
    Unique Two-Handed Axe

    Unique Power

    Your Basic Skills deal [0.40 - 0.50]%[x] increased damage per Wrath you have but you lose 10% Wrath per second. Every 50 Wrath gained beyond your Maximum generates 1 Dominance.

    Warlock

  • Elegy1H Sword
    Unique Sword

    Unique Power

    Blazing Scream gains the Skull Splitter Variant for free and deals [20 - 30]%[x] increased damage.

    Warlock

  • Fleshwrit CarapaceChest
    Unique Chest Armor

    Unique Power

    Sigil Skills deal [70 - 90]%[x] increased damage. Active Sigils gain 1 kill every second and unused kills are saved when they expire.

    Warlock

Urivar

Location: Fields of Judgement · Teganze Plateau, Nahantu. Head west from the Kichuk Waypoint; unlock it by clearing the Kichuk Stronghold if needed.

Barbarian

  • Mantle of Mountain's FuryChest
    Unique Chest Armor

    Unique Power

    Casting Hammer of the Ancients on an Earthquake explodes for their total damage and are consumed, and also causes your Hammer of the Ancients to deal [60.00 - 80.00]%[x] increased damage for 5 seconds.

    Barbarian

  • Unbroken ChainAmulet
    Unique Amulet

    Unique Power

    Swapping weapons increases the damage of Iron Maelstrom by [25.0 - 30.0]%[x] for 5 seconds, stacking up to 3 times.

    Barbarian

Druid

  • Dark HowlGloves
    Unique Gloves

    Unique Power

    Debilitating Roar is now a Werewolf Skill. In addition, Debilitating Roar increases your damage by [60 - 80]%[x] while in Werewolf form for the duration.

    Druid

  • Dolmen StoneAmulet
    Unique Amulet

    Unique Power

    When Boulder would have normally expired, it instead explodes dealing an additional [450 - 600] damage to surrounding enemies.

    Druid

  • Kilt of BlackwingPants
    Unique Pants

    Unique Power

    Ravens deal [80.0 - 100.0]%[x] increased damage and Shapeshifting into a different form or activating a Companion Skill Summons a Raven that attacks nearby enemies. Summoning a Raven has a chance to call forth an Unkindness for 10 seconds, increasing the number of Ravens Summoned to 3 for the duration.

    Druid

Necromancer

  • Gospel of the DevoteeFocus
    Unique Focus

    Unique Power

    Your Basic Skills gain the effect of every Upgrade. Damaging an enemy with a Basic Skill causes them to take [30 - 40]%[x] increased damage from your other Basic Skills for 10 seconds.

    Necromancer

  • Will of RathmaAmulet
    Unique Amulet

    Unique Power

    Vulnerable, Weakened, Crowd Controlled, or Corrupted enemies are Afflicted, taking 40% increased damage from you.

    Curse Skills deal [600 - 750] Shadow damage when applied to Afflicted enemies.

    Necromancer

Paladin

  • Cathedral's SongShield
    Unique Shield

    Unique Power

    20.0% Block Chance

    Lucky Hit: Casting Disciple Skills have up to a [8 - 10]% chance to call down Spear of the Heavens on a random enemy.

    Your Spear of the Heavens damage is increased by [80 - 100]%[x].

    Paladin

  • Herald's Morningstar1H Mace
    Unique Mace

    Unique Power

    Blessed Hammer deals [80 - 100]%[x] increased damage.

    Lucky Hit: Up to a 20% chance to spawn a base Blessed Hammer on the target hit.

    Paladin

Rogue

  • Cassia's GraceBow
    Unique Bow

    Unique Power

    Your Arrow Storms last 2 seconds shorter, deal [60 - 90]%[x] increased damage, and, when created, have a 50% chance  to create an additional Arrow Storm on a nearby target.

    Rogue

  • WindforceBow
    Unique Bow

    Unique Power

    Hits of Barrage have a [25 - 30]% chance to deal triple damage and Knock Down enemies.

    Rogue

  • Writhing Band of TrickeryRing
    Unique Ring

    Unique Power

    Your Subterfuge Skills create a Decoy Trap that Taunts and lures enemies, dealing [900 - 1,200] Corrupting damage over 6 seconds. This counts as a Trap Skill and only one Decoy can be active at a time. 

    Rogue

Sorcerer

  • FlamescarWand
    Unique Wand

    Unique Power

    Incinerate gains one final charge, irradiating the area around you and increasing damage dealt by [200 - 300]%[x] but costing an additional 50 Mana per second.

    Sorcerer

  • Iceheart BraisPants
    Unique Pants

    Unique Power

    Your Conjurations periodically unleash Frost Nova. Enemies affected by Frost Nova take [20 - 30]%[x] increased damage from you.

    Sorcerer

  • Molten BandRing
    Unique Ring

    Unique Power

    Your Pyromancy Critical Strike Damage is increased by [60 - 80]%[x] against Healthy enemies and your Pyromancy Critical Strike Chance is increased by [40 - 60]%[x] against Injured enemies.

    Killing an enemy with a Critical Strike grants both bonuses against all enemies as well as 50%[+] Attack Speed for 4 seconds.

    Sorcerer

Spiritborn

  • Band of First BreathRing
    Unique Ring

    Unique Power

    Casting Evade consumes 1 stack of Resolve to increase your damage dealt by [50 - 60]%[x] for 5 seconds.

    Gain Armored Hide's Passive Effect.

    Spiritborn

  • Sunbird's GorgetAmulet
    Unique Amulet

    Unique Power

    Picking up a Storm Feather forms a firestorm around you for 8 seconds dealing [900 - 1,050] Fire damage every 0.5 seconds.

    Every 5 additional Storm Feathers you pick up intensifies the firestorm, increasing its damage by 100%[x] but not refreshing its duration. Storm Feathers are now Jaguar Skills and the firestorm is an Eagle, Jaguar, and Storm Feather Skill.

    Spiritborn

Warlock

  • Cowl of Malefic TormentHelm
    Unique Helm

    Unique Power

    Hex dooms enemies below 75% Life, maintaining the Hex and dealing 50% of Doom's damage every second until they die. Doom deals [80 - 100]%[x] increased damage.

    Warlock

  • Infernal HomunculusFocus
    Unique Focus

    Unique Power

    Your Archfiend Skills deal [50 - 70]%[x] increased damage and gain their Lesser Demon Side Upgrades for free with 200% longer durations.

    Warlock

  • The Blade of Sight Aflame1H Sword
    Unique Sword

    Unique Power

    Hitting a Lesser Demon with Bombardment explodes it for 400% of a Bombardment impact if the Demon has less than 3 seconds duration left. Bombardment deals [100 - 120]%[x] increased damage.

    Warlock

Varshan

Location: Malignant Burrow · The Writhing Mire, Hawezar. The entrance is immediately east of the Tree of Whispers Waypoint.

Barbarian

  • Overkill2H Mace
    Unique Two-Handed Mace

    Unique Power

    Death Blow gains all side upgrades and deals [60.0 - 75.0]%[x] increased damage.

    Barbarian

  • Ring of Red FurorRing · † Boss table adds this target; class table lists Butcher.
    Unique Ring

    Unique Power

    After spending 100 Fury within 5 seconds, your next non-Channeled Core or Weapon Mastery Skill Cast within 5 seconds is a guaranteed Critical Strike and deals [50 - 60]%[x] bonus Critical Strike Damage.

    Barbarian

  • Sabre of Tsasgal1H Sword
    Unique Sword

    Unique Power

    You gain [3.0 - 4.0]%[x] increased damage for each damaging Skill you have equipped, and an additional [6.0 - 8.0]%[x] for 15 seconds when each of those Skills are used.

    Barbarian

Druid

  • Autumnal CrownHelm
    Unique Helm

    Unique Power

    Wind Shear now deals [225 - 300] Poisoning damage over 4 seconds.

    Lucky Hit: Wind Shear has up to a 20.0% chance to restore 100 Spirit.

    Druid

  • Greatstaff of the CroneStaff
    Unique Staff

    Unique Power

    Claw gains all Variants and gains [15 - 20]%[x] bonus damage.

    Druid

  • Stone of VehemenTotem
    Unique Totem

    Unique Power

    Gain 40%[x] to All Resistances while channeling Stone Burst. Stone Burst's final explosion deals [250 - 300]%[x] bonus damage split between all targets caught in the blast.

    Druid

Necromancer

  • Deathspeaker's PendantAmulet
    Unique Amulet

    Unique Power

    +[80 - 94] Intelligence

    +[5.0 - 8.0]% Attack Speed

    +[3 - 5] to Blood Surge

    Blood Surge casts a mini nova on your Minions, dealing [41 - 85] damage. Damage is increased by 10% per target drained by the initial cast, up to 50%.

    Necromancer

  • Hangman's HandGloves
    Unique Gloves

    Unique Power

    Sever deals [10 - 15]%[x] increased damage and sends out 1 additional specter to attack a nearby enemy.

    Necromancer

  • The Hand of NazGloves
    Unique Gloves

    Unique Power

    Your maximum number of Skeleton Mages is increased by 1 and they are upgraded to Arch-Mages.

    Arch-Mages teleport to safety when attacked and their attacks occasionally shatter on impact, dealing [80 - 90]%[x] increased damage to the enemy and up to 3 additional targets.

    Necromancer

Paladin

  • Seal of the Second TrumpetRing
    Unique Ring

    Unique Power

    Judgement deals [80 - 100]%[x] increased damage and has a 33% chance to explode twice when using the Judicator Oath.

    Paladin

  • Wreath of Auric LaurelRing
    Unique Ring

    Unique Power

    Lucky Hit: Holy Bolt has up to a 40% chance to trigger Purify.

    Purify causes enemies to take [45 - 55]%[x] increased damage from you for 4 seconds.

    Paladin

Rogue

  • Death's PavanePants
    Unique Pants

    Unique Power

    Dance of Knives drops knives from enemies hit. Picking them up grants you 25 Energy and increases your Dance of Knives damage by [25.0 - 30.0]%[x] for 5 seconds, stacking up to 3 times.

    Rogue

  • EaglehornBow
    Unique Bow

    Unique Power

    Penetrating Shot bounces off walls and deals [60 - 75]%[x] more damage.

    Rogue

  • Pitfighter's GullRing
    Unique Ring

    Unique Power

    Smoke Grenade bounces and detonates a second time. Smoke Grenade's damage is increased by [7.5 - 10.0]%[x] and Duration is increased by [7.5 - 10.0]%[x].

    Rogue

Sorcerer

  • Levin GraspGloves
    Unique Gloves

    Unique Power

    Spark shocks enemies 1-9 additional times and deals [20 - 30]%[x] increased damage.

    Sorcerer

  • Onyx SoulFocus
    Unique Focus

    Unique Power

    Frozen Orb now returns to you dealing [80 - 100]%[x] increased damage.

    Sorcerer

  • Raiment of the SeaChest
    Unique Chest Armor

    Unique Power

    Blizzard's effects linger on enemies for an additional [100 - 120]% of its duration.

    Sorcerer

  • Vox OmniumStaff
    Unique Staff

    Unique Power

    Casting a Core Skill triggers a random equipped Basic Skill at a random enemy which deals [300 - 360]%[x] increased damage.

    Sorcerer

Spiritborn

  • Balazan's MaxtlatlPants
    Unique Pants

    Unique Power

    Your Casts damage Close enemies for [125 - 150]% of your Thorns and also deals 0% of this damage as Poisoning over 3 seconds.

    Each time you've retaliated with Thorns, for 5 seconds the Poisoning damage is increased by 0%, up to 0%.

    Spiritborn

  • Wound DrinkerRing
    Unique Ring

    Unique Power

    Every time you deal Thorns damage, you gain [7 - 10] Vigor.

    Gain Toxic Skin's Passive Effect.

    Spiritborn

Warlock

  • Ae'grom's SchismChest
    Unique Chest Armor

    Unique Power

    Ae'grom and its summons deal [30 - 50]%[x] increased damage. You additionally summon Ae'grom's other half and gain a second Charge of Command Ae'grom.

    Warlock

  • Seal of the OphanimRing
    Unique Ring

    Unique Power

    Profane Sentinel deals [230 - 270]%[x] increased damage and summons an additional eye that follows you for 10 seconds.

    Warlock

  • Thrice-Woven NightmareGloves
    Unique Gloves

    Unique Power

    Terror Swarm gains the Devouring Swarm Variant for free and deals [20 - 30]%[x] increased damage.

    Warlock

General / Multi-Class Uniques

The guide lists these as possible drops across bosses. Weapon compatibility still depends on class. These are shared drops, not exclusive boss loot.

General Uniques · 28

  • Azurewrath1H Sword
    Unique Sword

    Unique Power

    After Freeze expires, enemies explode for [100 - 120]% of the damage you dealt to them while Frozen.

    Barbarian, Druid, Necromancer, Paladin, Rogue, Sorcerer, Warlock

  • Banished Lord's TalismanAmulet
    Unique Amulet

    Unique Power

    After you spend 275 of your Primary Resource, gain 4 stacks of Overpower. Your Critical Strikes deal [10 - 12]%[x] increased damage per stack of Overpower.

  • Blood-Mad IdolAmulet
    Unique Amulet

    Unique Power

    You are always Berserking but take 200%[x] increased damage as Burning over 8 seconds. While Burning, Berserking grants an additional [80 - 100]%[x] increased damage.

  • Crown of LucionHelm
    Unique Helm

    Unique Power

    Each time you use a Skill with a Primary Resource Cost, gain [10 - 15]%[x] increased damage and Resource Cost is increased by 30%[+] for 6 seconds, stacking up to 6 times.

  • Endurant FaithGloves
    Unique Gloves

    Unique Power

    When you would be damaged for at least 30% of your Maximum Life at once, it is instead distributed over the next 4 seconds and reduced by [30 - 40]%.

  • Fists of FateGloves
    Unique Gloves

    Unique Power

    +[6.0 - 8.0]% Lucky Hit Chance

    Your attacks randomly deal 1% to [250 - 300]% of their normal damage.

  • FlickerstepBoots
    Unique Boots

    Unique Power

    Each enemy you Evade through reduces your active Ultimate Cooldown by [3.0 - 4.0] seconds, up to 10 seconds.

  • FrostburnGloves
    Unique Gloves

    Unique Power

    Lucky Hit: Up to a 50% chance to Freeze enemies for 1 second.

    You deal [40 - 50]%[x] increased damage to Frozen enemies.

  • Godslayer CrownHelm
    Unique Helm

    Unique Power

    When you attempt to Incapacitate an enemy, you mark them and all surrounding enemies, pulling them in and dealing [30 - 40]%[x] increased damage to them.

  • Locran's TalismanAmulet
    Unique Amulet

    Unique Power

    Critical Strikes deal [80 - 100]%[x] increased damage but your Critical Strike Chance is reduced by 50%[+].

  • Mother's EmbraceRing
    Unique Ring

    Unique Power

    If a Core Skill hits 4 or more enemies, [50 - 60]% of the Resource cost is refunded.

  • Paingorger's GauntletsGloves
    Unique Gloves

    Unique Power

    Damaging enemies with a Non-Basic Skill cast marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill's damage is echoed to all marked enemies, dealing [100 - 125]%[x] increased damage.

  • Penitent GreavesBoots
    Unique Boots

    Unique Power

    You are permanently Unhindered and leave behind a trail of frost that Chills enemies.

    Your Chill effects cause enemies to take [10 - 15]%[x] increased damage from you.

  • Rakanoth's WakeBoots
    Unique Boots

    Unique Power

    When you cast a Skill with a Cooldown, you explode, dealing [450 - 525] Fire damage.

  • RazorplateChest
    Unique Chest Armor

    Unique Power

    +[1,811 - 2,491] Thorns

    +[1,811 - 2,491] Thorns

    +[1,811 - 2,491] Thorns

    +[1,811 - 2,491] Thorns

    Thorns has a 10% chance to deal [180 - 200]%[x] increased damage.

  • Rustbitten DirkDagger
    Unique Dagger

    Unique Power

    Deal [90 - 120]%[x] increased damage to isolated enemies.

    Druid, Necromancer, Rogue, Sorcerer, Warlock

  • Shard of Verathiel1H Sword
    Unique Sword

    Unique Power

    Basic Skills deal [70 - 100]%[x] increased damage but additionally cost 25 Primary Resource.

    Barbarian, Druid, Necromancer, Paladin, Rogue, Sorcerer, Warlock

  • Signet of PelghainRing
    Unique Ring

    Unique Power

    Your Freeze effects cause enemies to permanently take [15 - 20]%[x] increased damage from you for each second they are Frozen.

  • SoulbrandChest
    Unique Chest Armor

    Unique Power

    Your Healing Potions grant a Barrier for 100% of your Maximum Life for 1 second.

    You gain [25 - 30]% Damage Reduction while you have a Barrier and may drink your Healing Potion while at full Life.

  • Tassets of the Dawning SkyPants
    Unique Pants

    Unique Power

    When you take damage from a Non-Physical damage type, you gain [130.0 - 160.0]%[+] Resistance to that damage type for 6 seconds. This effect can only apply to one damage type at a time.

  • TemerityPants
    Unique Pants

    Unique Power

    Effects that Heal you beyond 100% Life grant you a Barrier up to [80 - 100]% of your Maximum Life that lasts for 8 seconds.

    You may now drink your Healing Potion while at full Life.

  • The Butcher's Cleaver1H Axe
    Unique Axe

    Unique Power

    Your attacks Critically Strike Injured Enemies. Killing Elites Fears and Slows nearby enemies by [85 - 95]% for 2 seconds.

    Barbarian, Druid, Necromancer, Paladin, Warlock

  • Thousand-Eye Reaver1H Axe
    Unique Axe

    Unique Power

    Moving grants Ferocity, and Maximum Ferocity is increased by [2 - 4]. Ferocity also increases Movement Speed by [6 - 8]%[+] per stack.

    Barbarian, Druid, Necromancer, Paladin, Warlock

  • Tibault's WillPants
    Unique Pants

    Unique Power

    You deal [15 - 20]%[x] increased damage and gain 50 Primary Resource Regeneration while Unstoppable and for 5 seconds after.

  • Wendigo BrandRing
    Unique Ring

    Unique Power

    Every 15 kills in the last [50 - 60] seconds increases your damage by 2%[x], and Maximum Life by 1%[+].

  • WyrdskinGloves
    Unique Gloves

    Unique Power

    Attacks apply Vulnerable to Distant Enemies, and Weakened to Close Enemies. You deal [30 - 40]%[x] increased damage to Enemies that are both Vulnerable and Weakened.

  • X'Fal's Corroded SignetRing
    Unique Ring

    Unique Power

    Each Damage over Time type you apply explodes every second, dealing [450 - 525] damage over 4 seconds to surrounding enemies.

  • Yen's BlessingBoots
    Unique Boots

    Unique Power

    Casting a Skill has a [40 - 60]% chance to trigger a Non-Mobility, Non-Ultimate Skill that is currently on Cooldown. Can only occur once every 8 seconds.

Shared Mythic Uniques · 12

  • Ahavarion, Spear of LycanderStaff
    Mythic Unique Staff

    Unique Power

    Lucky Hit: Up to a 15% Chance to Restore +22.0% Primary Resource

    Gain a random Shrine effect for 20 seconds after killing an Elite enemy. Can only occur once every 30 seconds.

    Druid, Sorcerer

  • Andariel's VisageHelm
    Mythic Unique Helm

    Unique Power

    Lucky Hit: Up to a 20% chance to trigger a poison nova that deals 40% of the damage dealt over 5 seconds to enemies in the area.

  • Doombringer1H Sword
    Mythic Unique Sword

    Unique Power

    10.0% Damage Reduction

    15.0% Maximum Life

    Lucky Hit: Up to a 40% chance to deal 1,500 Shadow damage to surrounding enemies and reduce their damage dealt by 25% for 5 seconds.

    Barbarian, Druid, Necromancer, Paladin, Rogue, Sorcerer, Warlock

  • El'Druin, Sword of Justice1H Sword
    Mythic Unique Sword

    Unique Power

    Indestructible

    x30% All Damage Multiplier

    Defeating an Elite pack reduces your Skill Cooldowns by 10 seconds for 12 seconds.

    Barbarian, Druid, Necromancer, Paladin, Rogue, Sorcerer, Warlock

  • Harlequin CrestHelm
    Mythic Unique Helm

    Unique Power

    10.0% Cooldown Reduction

    Gain 20% Damage Reduction. In addition, gain +4 Ranks to all Skills.

  • Heir of PerditionHelm
    Mythic Unique Helm

    Unique Power

    Succumb to hatred and earn Mother's Favor, increasing your damage dealt by 80%[x]. Slaughter enemies to briefly steal Mother's Favor from surrounding allies.

  • Melted Heart of SeligAmulet
    Mythic Unique Amulet

    Unique Power

    20.0% Resource Generation

    Damage is dealt to your Primary Resource before Life and damage taken this way is drastically reduced.

    Your Primary Resource is doubled but Maximum Life is reduced by 75%.

  • Ring of Starless SkiesRing
    Mythic Unique Ring

    Unique Power

    Spending your Primary Resource reduces the Resource cost of your Skills and increases your damage by 10%[x] for 3 seconds, up to 50%[x].

  • Shroud of False DeathChest
    Mythic Unique Chest Armor

    Unique Power

    11.1% Resource Generation

    When you would be dealt fatal damage, instead you Heal to full Life, gain a Barrier for 100% of your Maximum Life for 3 seconds, and Knock Back Close enemies. This can only occur once every 300 seconds.

  • Tyrael's MightChest
    Mythic Unique Chest Armor

    Unique Power

    Indestructible

    20.0% Damage Reduction

    While at full Life, your Skills unleash a divine barrage dealing 450 damage.

  • Shattered VowPolearm
    Mythic Unique Polearm

    Unique Power

    Lucky Hit: Up to a 44% Chance to Become Berserking

    Enemies afflicted by more Damage over Time than remaining Life are Executed.

    Barbarian, Druid, Spiritborn

  • The Grandfather2H Sword
    Mythic Unique Two-Handed Sword

    Unique Power

    Indestructible

    Increases your Critical Strike Damage by 150%[x].

    Barbarian, Necromancer, Paladin, Warlock

† Additional boss-table targets are flagged on individual items because the guide’s class table names a different target. Shared weapons Rustbitten Dirk, Thousand-Eye Reaver, and The Butcher’s Cleaver retain the specific targets listed in the class tables, although absent from the corresponding boss tables. General drops stay visible when filtering a class.

Source: Wowhead — Target Farming Uniques: Bosses. Boss assignment is reproduced from the guide, including its noted inconsistencies.